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The riftbreaker update
The riftbreaker update











the riftbreaker update
  1. #The riftbreaker update update#
  2. #The riftbreaker update Patch#
  3. #The riftbreaker update upgrade#
  4. #The riftbreaker update full#

The planet is full of rare minerals and substances that can be found in various locations around the globe. Long distance surveys detected that it is inhabitable and perfect for colonization. Galatea 37 is an unknown planet in the Sycorax belt of the Milky Way galaxy. You will face thousands of hostile creatures trying to eliminate your presence. Construct walls, barriers and defense towers as the attacks get stronger with every passing day. As you build up your industry and disrupt the natural order, the world will start seeing you as a threat. Your presence on this planet will not go unnoticed. You will need to build up a complex chain of mines, refineries, powerplants and research facilities to complete this mission. Simple solar collectors and a few tons of steel will not be enough. It is a very complex invention and requires enormous amounts of energy.

the riftbreaker update

Your task is to construct a two-way rift back to Earth. It is capable of traveling through rifts that connect space across vast distances. Riggs", can withstand the harshest environmental conditions and has a full range of equipment for base construction, resource extraction, gathering specimens and of course - combat. Ashley's Mecha-suit, which she calls "Mr. Enter a one-way portal to Galatea 37, a distant planet at the far reaches of the Milky Way Galaxy, with the purpose of building up a base that will allow travel back to Earth and further colonization. Nowak - you are the Riftbreaker, an elite scientist/commando inside a powerful Mecha-Suit.

#The riftbreaker update Patch#

We expect to ship the next patch at some point next week.Free prologue for The Riftbreaker is available here Our efforts are not over, though - we are still working on multiple fixes and quality of life improvements. We hope this patch will bring a noticeable improvement for those of you who have been having the above mentioned problems with the game.

  • Fixed save corruption when user deletes their old save or the whole campaign while being in-game.
  • Audio: fixed memory corruption in AudioManager that caused the game to crash.
  • Fix possible logic flow data race when logic graph was disabled by external sources.
  • EffectSystem: deffer EffectComponent removal to system update, where we can be sure that no additional effects were created.
  • Show proper error message popup, instead of "You are trying saves that belong to different user" so we can track/fix it.
  • Fixed memory corruption on equipment disassembly that would cause a crash at a random moment later during gameplay.
  • Fixed multiple crashes on GUI scene transitions.
  • Fixed infinite loading when 'Continue Game' button was clicked several times.
  • Fixed crash in OnEquipmentSlotChangedEvent.
  • Launcher: added the option for textures quality change to improve performance on machines with less VRAM.
  • Fixed crash in logic flow that happened when an objective got duplicated.
  • Fixed crash in SetCurrentTarget method.
  • #The riftbreaker update upgrade#

    Fixed deadlock that would occur if the player entered the inventory screen while the Headquarters upgrade popup was on screen.Fixed crash that would sometimes occur when spawning a new objective.Fixed campaign flow getting stuck if a player had built the Rift Station Foundation before that objective was activated.Acidic Yeast Root is now untargetable by defensive towers during scanning with Research Station.Fixed crash while using Power Jump skill.If you load a save file from an older version of this map, additional Cryoplants will spawn in. Added more Cryoplants to the Volcanic Area Reconaissance mission to prevent issues with finding enough specimens.Fixed objectives ignoring higher level buildings - you can now build Cultivators level 2 and 3 in the rare resource missions.Improved raytracing implementation to prevent D3D12 SwapBuffers error.Fixed crash: Ogre::D3D12HardwareBufferManagerBase::createVertexBuffer.

    #The riftbreaker update update#

    The Riftbreaker Stability Update October 21st 2021













    The riftbreaker update